part = script.Parent
part.Touched:Connect(function(hit)
local plr = game.Players:GetPlayerFromCharacter(hit.Parent)
plr.PlayerGui.upd.Enabled = true
end)
that script run only once, but must run any time player touching part. Why?
print("Touched")inside the function, does it only print once? I think your issue might not be in this code specifically. To better help you out, could you tell us what you are trying to do, and what you are seeing happen?