The WMSTile overlay always loads all tiled images, instead of one. There is no option to load a single tile.
One of the features I must implement is a heatmap of objects on the map. Bellow are the images of what images my GeoServer generates:
Generic style:

Heatmap style with single tile:

Heatmap style with tiled option selected: (as seen images get distorted and moved around because GeoServer matches points separately for different tiles)

So this is usually expected behaviour for tiled heatmaps and GeoServer even notes the following: "Rendering transformations may not work correctly in tiled mode, unless they have been specifically written to accommodate it."
So my question is - is there a way to somehow force the WMSTile component to load the overlay as a single tile, which would in fact display the heatmap correctly - i don't mind forking the react-native-maps and fixing this issue in android/ios components but I don't know where to start
- I tried manipulating width and height properties that are actually replaced in the url by the WMSTile component it self.
- I tried manipulating the tileSize in order to get tiles bigger than the actual screen.
- Read API for WMSTile in order to find a way to load single tile.
None of the above attempts got me what I want. What I was expecting was a WMSTile component that loads a single tile overlay that matches the one on OpenLayers preview from GeoServer.