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My mobile app, that I am working on for an issuer, has been whitelisted for the Google push provisioning API sandbox and my TSP is MDES, also in sandbox mode. I have implemented the backend and ...
izidoraz's user avatar
2 votes
0 answers
150 views

I have integrated fido2 SDK into my Koltin-Android app. Some users can register a google passkey successfully but receive an error code during google passkey authentication. I am using this dependency:...
Masood Ahmed's user avatar
0 votes
1 answer
245 views

I am working on a .Net MAUI Android app which is built on .net 8 and Android framework target version is API 34 (Android 14). I am not planning for upgrading my app to target API 35 soon. But I need ...
XaMAUI's user avatar
  • 392
1 vote
0 answers
118 views

Based on the deprecation notice at https://cloud.google.com/recaptcha/docs/deprecation-policy-mobile, "Safetynet reCAPTCHA" has been deprecated and turned off in Q3 2025. Are Android apps ...
rysv's user avatar
  • 3,532
0 votes
0 answers
162 views

My project is need to support the 16-KB Page size enabled and tried to implement in the app. Could you indicate what are these libraries that might need to upgrade: or possible fix to upgrade the ...
PAkultie's user avatar
  • 142
0 votes
1 answer
81 views

I am building an a Flutter app for Android, iOS and the web. I want to be able to very easily change between firebase projects. My plan was to manually provide the firebase credentials to the app at ...
Scorb's user avatar
  • 1,987
2 votes
0 answers
61 views

It seems that the latest Google Play Services for Unity has mandatory automatic sign-in. There is no way to disable it and I cannot revert back to version 10 since they require SDKv2. I have an age ...
Michael's user avatar
  • 1,859
0 votes
1 answer
625 views

I had recently integrated FireStore into my Flutter application and got the following error on launch: java.lang.SecurityException: Unknown calling package name 'com.google.android.gms'. at ...
Pavan Vittal's user avatar
0 votes
0 answers
35 views

Currently I have 2 variants. Where each variant i need to associate it with 10 unique asset-pack, which will be downloaded on-demand. So In total i need to define 20 asset-pack. It would be great if i ...
Karthick Kumar's user avatar
0 votes
0 answers
47 views

When my Android game does an in-app update it fails to relaunch on some devices. Here's the logcat from two devices, one that succeeds and one that fails to relaunch. Samsung S24 - successfully ...
Bungles's user avatar
  • 2,319
0 votes
0 answers
21 views

I am new to Google Billing API. Using version 7.0 of the API. I am integrating it into an android client. App does not have a backend yet. I have two internal testing accounts that are testing the app....
Ahmed's user avatar
  • 15.2k
0 votes
1 answer
77 views

I have two Firebase projects: one for production and another one for development. ApplicationId for the two projects differ by single letter in the middle of the name: com.xyZ.myproject, com.xyz....
Vivek Gupta's user avatar
0 votes
0 answers
196 views

I have been developing a LibGDX application and already published (several versions of) it in Google Play store in the past. I am now trying to create a new release in Play Console, but I'm getting ...
Jaggie's user avatar
  • 72
1 vote
0 answers
109 views

I am using the OSS Licenses Gradle Plugin to include references to OSS licenses in my app. Unfortunately, the ActionBar in the OssLicensesActivity covers the license text on some devices. The ...
chwon's user avatar
  • 81
2 votes
1 answer
73 views

My Android app does in-app updates and they've been working fine until the last few weeks. Until recently my app would update and get relaunched by the Play Store, but now my app gets updated then ...
Bungles's user avatar
  • 2,319
0 votes
1 answer
53 views

I'm using the Android Geocoder class to get addresses from latitude and longitude coordinates. However, I've noticed a significant difference in behavior between Google's Geocoder (on devices with ...
ish's user avatar
  • 1
0 votes
0 answers
35 views

I'm currently trying to deploy my Flutter app with Fastlane on Google Play. I'm using this tutorial for this. However, I'm getting the following error. The AIs said something about updating packages, ...
Leo Gall's user avatar
0 votes
0 answers
36 views

fun purchase(activity: Activity, product: ProductDetails) { if (activity.isFinishing || activity.isDestroyed) { Log.e("Billing", "Invalid Activity: Cannot launch ...
Natiq Haciyev's user avatar
0 votes
1 answer
310 views

I need to check if an android device has Google Play Services installed to avoid calling expo-location getCurrentPositionAsync (available only with google play service). I have found how do to it in ...
Baart's user avatar
  • 580
0 votes
1 answer
159 views

I have two applications designed for the same users and providing similar content, but they are data incompatible. Existing users of the old app have active subscriptions, and I would like to enable ...
VJe's user avatar
  • 114
4 votes
1 answer
768 views

I'm willing to add some kind of Google Drive synchronization to my (native) android app - no backend involved (everything will happen in the app). As seen in the Google Identity documentation, I'm ...
Renaud Cerrato's user avatar
0 votes
1 answer
45 views

|-|i To make my app able to let the user enable location, I use exception.startResolutionForResult But my app displays "For a better experience, your device will need..." Although I see ...
user avatar
0 votes
1 answer
149 views

I'm using the Google Play Billing Library in my Android app, and everything works fine during testing. However, I encountered a potential issue with the subscription model when integrating it with ...
Yauheni Mokich's user avatar
0 votes
0 answers
79 views

I need to query for pending purchases when my Android app launches so they can be processed by our server. I'm currently using BillingClient.queryPurchaseHistoryAsync() to do this and it's working ...
Bungles's user avatar
  • 2,319
2 votes
1 answer
975 views

I am getting this error on google sign in and after every time my app starts. Failed to get service from broker. (Ask Gemini) java.lang.SecurityException: Unknown calling package ...
Asad Waheed Gondal's user avatar
3 votes
1 answer
272 views

In the Google Play console, I found a notification that the Google Sign-in API will soon stop working and I need to switch to the AuthorizationClient API. There are almost no instructions for ...
alexmedv's user avatar
  • 115
0 votes
0 answers
84 views

I'm implementing an App with Flutter and I'm using Google Play Game Services V2. With this version, Google removed the sign out functionality and the users must do it from the OS: "The sign out ...
Jordi R's user avatar
0 votes
2 answers
111 views

Using Google's instructions, I wrote this function to determine if an app update is available in the play store. public fun isAppUpdateAvailable(): Boolean { var isAvailable = false val ...
Bungles's user avatar
  • 2,319
1 vote
1 answer
254 views

I have integrated Google Play Game services in my android app, the login works fine and now I am trying to save my game but when I try to do so I get error saying java.lang.IllegalStateException: ...
BraveEvidence's user avatar
0 votes
1 answer
44 views

I am trying to integrate the install referrer support via the Play Install Referrer Library. The app works fine as a debug build, but when testing the flow in a release build, the app crashes with the ...
Devansh Maurya's user avatar
1 vote
0 answers
92 views

I am trying to integrate com.google.android.gms.location library into my project which is heavily focused on Clean Architecure. I understand how things come together in the data layer and how I can ...
No_Name's user avatar
  • 333
2 votes
1 answer
113 views

I know that some users download my app (organically or via ads) but for some reasons they don't open it. My goal is to increase the number of users who open the app after they download it (for example ...
CaptainAmerica's user avatar
0 votes
1 answer
347 views

Your APK or Android App Bundle needs to have the package name app.digiedu.android. Remove conflicts from the manifest before uploading. The following content provider authorities are in use by other ...
Radwa Khan's user avatar
0 votes
1 answer
4k views

I'm currently working on login/register activity in Android Studio (Koala Feature Drop 2024.1.2 Patch 1) with the use of Firebase. I connected my app to Firebase, but when it came to "add the ...
none9on's user avatar
1 vote
0 answers
223 views

The crash is happening in internal class of google play services. All the crashes are happening in background. Device status - 100% in background. Crash started from the last 5 days. All the google ...
Jay's user avatar
  • 133
1 vote
0 answers
731 views

For the past weeks, some of our users (but not all) have been experiencing this crash when opening Google Maps in the app: java.lang.SecurityException: PackageVerificationRslt: not allowed: pkg=com.my....
Vasiliy's user avatar
  • 16.4k
0 votes
1 answer
521 views

After updating my package with the latest Google Play SDK's (read: deleting all packages from Unity and re-adding the latest version, cause there is no other way to do this without a gazillion errors),...
KrazeyKami's user avatar
0 votes
2 answers
420 views

I'm trying to use this relatively new :play-services-identity-credentials library (release notes): implementation("com.google.android.gms:play-services-identity-credentials:16.0.0-alpha03") ...
Martin Zeitler's user avatar
2 votes
1 answer
286 views

I have a Pixel 8 with Android 14. Not using custom keyboard. I use the in-app reviews API. I noticed the following behavior: So basically the in-app review component is a bottom sheet. When you try to ...
Ferran Negre's user avatar
  • 3,821
0 votes
0 answers
138 views

We have an android app that we want to retrieve reports for , programatically from google play console. For the purpose in Google Cloud Console we created a project to which we created** a Service ...
CommonThreat's user avatar
0 votes
1 answer
155 views

This is an ordinary Java project to Android, I just want to connect Firebase to my project. I try to implement this instruction step-by-step Google instuction And currently, I have exactly what Google ...
Alex161's user avatar
  • 73
1 vote
1 answer
229 views

After updating Android Target SDK from 33 to 34 the configuration is no longer valid (i.e platform_configuration_->Valid() == false). I get the following error messages from Google Play Games ...
Viktor Sehr's user avatar
  • 13.2k
1 vote
1 answer
540 views

I used to use IAP 4.11.0 or older version in my game and it worked fine. However recently google send me notice telling me that all Apps should use google billing SDK version 6 or above before the end ...
ArtS's user avatar
  • 2,022
0 votes
1 answer
558 views

I'm encountering a problem after upgrading my React Native project to version 0.74.3. The application was working fine on version 0.64.4, but after the upgrade, I get an error when trying to use ...
rafik's user avatar
  • 67
0 votes
0 answers
40 views

I've used Google Play Games Services (C++ version) for a few years, suddenly when I updated a few SDK's platform_configuration.Valid(); suddenly started to return false. Note that I have not updated ...
Viktor Sehr's user avatar
  • 13.2k
0 votes
1 answer
96 views

The current Google Play Games SDK (v2:20.1.2) defines GamesClient interface, which I need for getSettingsIntent. However, I cannot figure out the way to get an instance of it. For other interfaces, ...
cyanide's user avatar
  • 3,984
2 votes
1 answer
1k views

I received this message from google play store for both my application. This is weird, because android 15 is not released and my target SDK is 34. Target SDK 34 is ok, I guess. Message: Information ...
user1063364's user avatar
0 votes
1 answer
72 views

when I am trying to do 'Verify your Play Console developer account' and I get to 'How Google contacts you', I get that error pop up at bottom left and I cannot verify the ph number listed there. The ...
Win Myo Htet's user avatar
  • 5,477
1 vote
0 answers
109 views

I need some unique Google Play ID to identify a player cross-device. If the same user enters my app using a different Android device, I need to know that it's the same user so I can load his progress ...
Toby's user avatar
  • 21
2 votes
0 answers
672 views

Have integrated ML Kit document scanner into the app currently I am working on. In certain devices, the document scanner launches successfully but returns RESULT_CANCELLED under onActivityResult On ...
Sathish's user avatar
  • 519

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